My name is Carina and I will be the Instructional Assistant for Museums and Art Galleries in a Digital Age during this term. I’ll quickly say a few words about myself and what you can expect from me as an IA.
I’m a 2D artist and game designer with a bachelor’s degree in Graphic Design from UniRitter University in Porto Alegre, Brazil. Since 2009 I’ve been working with graphic design and illustrations for a few different companies including the Brazilian media giant RBS. The projects I’ve worked on ranged from print and digital articles to illustrations, video editing and motion graphics. I have also studied comic book art with a 2-year program focused on illustration, digital painting, narrative and storyboarding.
In September 2016 I moved to Vancouver to study Digital Media here at the CDM with a goal of learning more about game development and breaking into the video game industry. In term 3, me and three other MDM students got together to work on a student-pitched project for a game called Lure. In July 2017 we incorporated as Candor Interactive and have been moving forward with the development of this game.
Lure, which will be our first published title, is also being used as part of our research on how to tell compelling stories through game mechanics and aesthetics without the use of traditional storytelling techniques such as cutscenes or heavy amounts of text. We aim to develop an experience where the gameplay doesn’t pause for the story to unravel.
During my internship term, I had the pleasure of working as an IA for the Interdisciplinary Improvisation course, where I recorded and edited videos on a weekly basis while also working for my own company in an office space offered by the CDM.
I hope my background can be of help to you during this course. I’m looking forward to working with all of you and seeing what you’re going to develop this term!
Please feel free to contact me if you need any support. Wish you all an excellent start!
(Photo from Unsplash, photographer Nate Bell – edited)